I would like to get the affect all channels info for reflection and refraction in the multimatte, but I don't want it to affect the alpha.
Is there any way to do this?
I have also noticed that it take about 5 times longer to render when Affect all channels is on, is this normal.
Any ideas would help. Thanks
Is there any way to do this?
I have also noticed that it take about 5 times longer to render when Affect all channels is on, is this normal.
Any ideas would help. Thanks
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