Hi
I am trying to get bake 3D to work so I can use it for a real time project I want to do.
My problem is that the results I get with a normal render and the baked material render are substantially different. See below:-
Render
Baked scene render
I know that the white lines are to do with the padding, and that the only way around that is in Photoshop, but why is the scene rendering darker and why is the light coming through the window burning out on the floor and ceiling when it looks fine on the render?
I am using the standard vray low settings, Color mapping HSV esp with a vray light set to skylight and one set to mult-5.
Any help with this would be greatly appreciated as it is driving me nuts!!
Thanks in advance
Neil
I am trying to get bake 3D to work so I can use it for a real time project I want to do.
My problem is that the results I get with a normal render and the baked material render are substantially different. See below:-
Render
Baked scene render
I know that the white lines are to do with the padding, and that the only way around that is in Photoshop, but why is the scene rendering darker and why is the light coming through the window burning out on the floor and ceiling when it looks fine on the render?
I am using the standard vray low settings, Color mapping HSV esp with a vray light set to skylight and one set to mult-5.
Any help with this would be greatly appreciated as it is driving me nuts!!
Thanks in advance
Neil
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