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Converting autodesk generic matl's to vray

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  • Converting autodesk generic matl's to vray

    I thought vrmat converter would accomplish this but I'm not getting it to work.
    I'm in max 2016 vray 3.0 and I guess scripspot's VRAYmtlconverter v2.5 isn't compatible with 2016
    Any other easy conversions out there?
    Thank You

  • #2
    There's already a built-in converter that does this job (plus more) which I've used many times to convert Standard materials to Vray materials. Just right click in the viewport and from the lower right quad menu click "V-Ray Scene Converter".
    Aleksandar Mitov
    www.renarvisuals.com
    office@renarvisuals.com

    3ds Max 2023.2.2 + Vray 6 Update 2.1
    AMD Ryzen 7950X 16-core
    64GB DDR5
    GeForce RTX 3090 24GB + GPU Driver 551.86

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    • #3
      I tried that before posting this Alex_M. Not doing anything. After doing a "convert scene", I click on my imported revit model with the get material eyedropper and everything is generic autodesk materials.

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      • #4
        We talked about this before. There is a paid script out there that works, but the built in convertor doesn't.

        .
        Bobby Parker
        www.bobby-parker.com
        e-mail: info@bobby-parker.com
        phone: 2188206812

        My current hardware setup:
        • Ryzen 9 5900x CPU
        • 128gb Vengeance RGB Pro RAM
        • NVIDIA GeForce RTX 4090
        • ​Windows 11 Pro

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        • #5
          Yes Bobby but that was awhile back and I was hoping things have changed. And from what I'm hearing in other forums, the new .vrmat material converter in Vray 3.0 is supposed to do the trick. But it's not here.
          I'm also hearing right clicking and choosing vray scene converter is supposed to work but that's not happening either. Short answer is- I guess you're right.
          What paid version have you resorted to?
          Thanks,
          Phil

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          • #6
            I never went the paid route. I refused to pay for something that should be standard.
            Bobby Parker
            www.bobby-parker.com
            e-mail: info@bobby-parker.com
            phone: 2188206812

            My current hardware setup:
            • Ryzen 9 5900x CPU
            • 128gb Vengeance RGB Pro RAM
            • NVIDIA GeForce RTX 4090
            • ​Windows 11 Pro

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            • #7
              How many materials are we talking about?

              Personally since I would be tweaking the Vray materials anyways I would just redo them all from scratch or pull some from my library. If you use the Slate editor and select the Generic Material at least you will have the bitmaps there to grab.

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              • #8
                I use the autodesk material converter script. pretty cheap and the only script that works properly
                site seems to be down
                http://www.3dstudio.nl/home/login
                email: joep@3dstudio.nl

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                • #9
                  That exactly how I handled it
                  Originally posted by Jason Stewart View Post
                  How many materials are we talking about?

                  Personally since I would be tweaking the Vray materials anyways I would just redo them all from scratch or pull some from my library. If you use the Slate editor and select the Generic Material at least you will have the bitmaps there to grab.
                  Bobby Parker
                  www.bobby-parker.com
                  e-mail: info@bobby-parker.com
                  phone: 2188206812

                  My current hardware setup:
                  • Ryzen 9 5900x CPU
                  • 128gb Vengeance RGB Pro RAM
                  • NVIDIA GeForce RTX 4090
                  • ​Windows 11 Pro

                  Comment


                  • #10
                    Not a huge amount Jason. Brought a full house model into max to do a kitchen rendering. I can manually manipulate all of the materials without too much grief but would like to know if any new tricks are out there.

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