Hello,
First I am a new VRay user...and rencently I have been getting severe crashes/freezes when I try to render out an animation (which is basically a camera moving through an environment)...so I ran a series of tests with the hope that I would be able to better isolate the cause of the numerous crashes I have been having with VRay...Well, after numerous parameter changes and various render tests I feel I have perhaps discovered the underlying cause of my problem. It is my belief that the crashes that I've been experiencing are caused by some portion of the displacement calculation in VRay. In order to prove this out, I first disconnected both the MAX and VRay displacements and ran the render tests...and surprise-surprise the entire render completed without crashing...this was only the second time I was able to complete this task. So this meant I was getting closer to the actual cause...so I enabled the VRay displacements once again...removed the MAX displacement modifiers from the stack...added the VRay displacement modifiers...and began the renders again. This time after about 20 frames I got MAX and VRay to freeze at the following point...Building Displacement Raycast Accelerator...The memory usage was 1.58GB (current available memory 2GB) and the CPU usage was 38%...this didn't seem to be problematic. In all my tests over the last few weeks, I had never been able to lock MAX and VRay in this manner so I decided to kill the render and restart it from the crash point. After starting and restarting the render numerious times (every 20 or so frames), I continued to get the following error (UNHANDLED EXCEPTION) and decided to give-up my testing once again.
I expect that the quick answer will be that there has to be something wrong with my system, but I honestly to not believe this as I have been using this system to render using another third party render for almost a year without ever a render crash so it is my feeling that it must be something else between MAX and VRay at least in my working environment.
I hope that the description I have sent you will help in determining what my problem is and possibly how I can solve this aside from not being able to use VRay...I would appreciate any help or assistance anyone can give me concerning this issue.
S Y S T E M S P E C S:
Model: BOXX-S5
Dual Xenon 2.4GHz
Hyperthreading Enabled (NOTE: I have read in the user forum that this was causing some other crashes, but I am as of yet unwilling to disable this unless I know that this is a problem.)
RAM: 2GB
Windows XP Professional (Service Pack 1)
VIDEO: Quadro 4 750 XL BIOS: 4.25.00.29.03
S O F T W A R E S P E C S:
3DS MAX 5.1
Thanks in advance,
Kyle
First I am a new VRay user...and rencently I have been getting severe crashes/freezes when I try to render out an animation (which is basically a camera moving through an environment)...so I ran a series of tests with the hope that I would be able to better isolate the cause of the numerous crashes I have been having with VRay...Well, after numerous parameter changes and various render tests I feel I have perhaps discovered the underlying cause of my problem. It is my belief that the crashes that I've been experiencing are caused by some portion of the displacement calculation in VRay. In order to prove this out, I first disconnected both the MAX and VRay displacements and ran the render tests...and surprise-surprise the entire render completed without crashing...this was only the second time I was able to complete this task. So this meant I was getting closer to the actual cause...so I enabled the VRay displacements once again...removed the MAX displacement modifiers from the stack...added the VRay displacement modifiers...and began the renders again. This time after about 20 frames I got MAX and VRay to freeze at the following point...Building Displacement Raycast Accelerator...The memory usage was 1.58GB (current available memory 2GB) and the CPU usage was 38%...this didn't seem to be problematic. In all my tests over the last few weeks, I had never been able to lock MAX and VRay in this manner so I decided to kill the render and restart it from the crash point. After starting and restarting the render numerious times (every 20 or so frames), I continued to get the following error (UNHANDLED EXCEPTION) and decided to give-up my testing once again.
I expect that the quick answer will be that there has to be something wrong with my system, but I honestly to not believe this as I have been using this system to render using another third party render for almost a year without ever a render crash so it is my feeling that it must be something else between MAX and VRay at least in my working environment.
I hope that the description I have sent you will help in determining what my problem is and possibly how I can solve this aside from not being able to use VRay...I would appreciate any help or assistance anyone can give me concerning this issue.
S Y S T E M S P E C S:
Model: BOXX-S5
Dual Xenon 2.4GHz
Hyperthreading Enabled (NOTE: I have read in the user forum that this was causing some other crashes, but I am as of yet unwilling to disable this unless I know that this is a problem.)
RAM: 2GB
Windows XP Professional (Service Pack 1)
VIDEO: Quadro 4 750 XL BIOS: 4.25.00.29.03
S O F T W A R E S P E C S:
3DS MAX 5.1
Thanks in advance,
Kyle
Comment