hi
when i render a speedtree tree with vray in max, the tree comes out "bright" as in it seems to have its contrast bumped way up. The rest of the scene is perfect. there is no shadow definition on the trees.
Maybe converting the materials to speedtree materials will help, I only know how to do this by getting the material from the scene and then manually changing all the textures, is there a faster/better way?
thanks!
when i render a speedtree tree with vray in max, the tree comes out "bright" as in it seems to have its contrast bumped way up. The rest of the scene is perfect. there is no shadow definition on the trees.
Maybe converting the materials to speedtree materials will help, I only know how to do this by getting the material from the scene and then manually changing all the textures, is there a faster/better way?
thanks!
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