just been playing with nvidia normal map generator thingy in photoshop.
since bump maps converted to normal maps seem to work much better than bump maps for doing bump mapping, shouldnt vray do this conversion transparently internally? that way all bump maps would look as nice as normal maps?
since bump maps converted to normal maps seem to work much better than bump maps for doing bump mapping, shouldnt vray do this conversion transparently internally? that way all bump maps would look as nice as normal maps?
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