Hi guys!
I´m having some trouble with glass. The thing is that I want to have the reflections from the vray environment, but I don´t want the refraction, because I see the HDR in the background of the glass, and in fact the background should be white.
The problem is that if I don´t use the hdr in the reflection/refraction environment, that afects the whole scene and the reflection on other materials.
I tried setting refraction to 0 in the VRay properties, but the object renders solid white (as the background) ocluding everithing else
I´m kind of lost here, don´t know what else to try. If you could give me a hand in this one I´ll appreciate it.
Thanks!
I´m having some trouble with glass. The thing is that I want to have the reflections from the vray environment, but I don´t want the refraction, because I see the HDR in the background of the glass, and in fact the background should be white.
The problem is that if I don´t use the hdr in the reflection/refraction environment, that afects the whole scene and the reflection on other materials.
I tried setting refraction to 0 in the VRay properties, but the object renders solid white (as the background) ocluding everithing else
I´m kind of lost here, don´t know what else to try. If you could give me a hand in this one I´ll appreciate it.
Thanks!
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