hello,
i would like to set up a material that has a normal reflection and a offset reflection to simulate a kind of "depth" in the material.
so the idea is to have a kind of double reflection, slightly offseted.
any idea how i could do this ?
Thanks !
i would like to set up a material that has a normal reflection and a offset reflection to simulate a kind of "depth" in the material.
so the idea is to have a kind of double reflection, slightly offseted.
any idea how i could do this ?
Thanks !
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