Is the Zdepth issue fixed in the latest nightly built ?
- meaning, when using VrayEnv Fog the Zdepth is not working
- when having affect all channels in reflection/refraction turned on / zdepth is broken
thx for any little info, appreciate it !
- meaning, when using VrayEnv Fog the Zdepth is not working
- when having affect all channels in reflection/refraction turned on / zdepth is broken
thx for any little info, appreciate it !
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