Hi there,
I'm not a newbie.
I'm not sure what would be the best way to render a texture out of geometry (a brick wall done with RayFire for example), without using render-to-texture.
Would you say the best would be to use a vraylightmtl on the front/side viewport??
It's a simple question but hard to find the answer on google ironically.
Any ideas will be appreciated.
Thanks!
I'm not a newbie.
I'm not sure what would be the best way to render a texture out of geometry (a brick wall done with RayFire for example), without using render-to-texture.
Would you say the best would be to use a vraylightmtl on the front/side viewport??
It's a simple question but hard to find the answer on google ironically.
Any ideas will be appreciated.
Thanks!
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