Hi all,
Posting this in the general section as it seems it's not a Vray problem at all. I'm trying to animate a camera for a drive through. Using a physical camera I link both the camera as the target to a dummy. Then I animate this dummy, moving in both position as rotation. When setting a viewport to this specific camera and checking the movements it will simply stay at the camera's 0 frame position, although I see then camera moving through the same viewport... Making an animation preview gives the same result. Does anybody have an idea on how to fix this?
Thanks
Posting this in the general section as it seems it's not a Vray problem at all. I'm trying to animate a camera for a drive through. Using a physical camera I link both the camera as the target to a dummy. Then I animate this dummy, moving in both position as rotation. When setting a viewport to this specific camera and checking the movements it will simply stay at the camera's 0 frame position, although I see then camera moving through the same viewport... Making an animation preview gives the same result. Does anybody have an idea on how to fix this?
Thanks

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