Hi,
I heard 3ds Max bitmap system has some sort of automatic duplicate bitmap detection so that when you duplicate bitmap map that has same bitmap path, it will remain in memory only once.
I'd like to ask if V-Ray supports this system, and if so, when duplicated bitmap has parameters changed - for example tiling, offset and output color mapping, if even such bitmap is still shared and remains in memory only once.
Thanks.
I heard 3ds Max bitmap system has some sort of automatic duplicate bitmap detection so that when you duplicate bitmap map that has same bitmap path, it will remain in memory only once.
I'd like to ask if V-Ray supports this system, and if so, when duplicated bitmap has parameters changed - for example tiling, offset and output color mapping, if even such bitmap is still shared and remains in memory only once.
Thanks.
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