So I was in the middle of rendering out a short animation when 3.3 was released. I was using RT/CPU just because it was easy to adjust everything as I started the rendering. The frames had been rendering in the 10 min. range on my 5960x.
Previously, I did do a test using Production Vray with the file and using Progressive Sampler and BF/BF, cleaning up the images was also taking in the 10 minute range as well.
So I stopped the rendering to install 3.3.
After installation and bringing up the same file, the RT/CPU frames were about the same (which I expected), but then I re-tested the file using Production Vray, again using the Progressive Sampler and BF/BF.
Lo and behold, not only were the images cleaned up in half the time, five minutes, but they were cleaner than the 10 minute frames in Vray 3.2!
I guess I have this to thank:
(*) V-Ray: Better sub-pixel filtering for the progressive sampler;
(*) V-Ray: Dynamic noise threshold for the progressive sampler for more even noise distribution;
Then it was on to test the new Adaptive Sampler. After some balancing of min/max and the Color Threshhold amounts, I was able to get a clean image in ~3.5 minutes! Very cool.
Needless to say I am finishing the animation using the Production Renderer in 3.3!
Thanks again for all the hard work on 3.3!
-Alan
Previously, I did do a test using Production Vray with the file and using Progressive Sampler and BF/BF, cleaning up the images was also taking in the 10 minute range as well.
So I stopped the rendering to install 3.3.
After installation and bringing up the same file, the RT/CPU frames were about the same (which I expected), but then I re-tested the file using Production Vray, again using the Progressive Sampler and BF/BF.
Lo and behold, not only were the images cleaned up in half the time, five minutes, but they were cleaner than the 10 minute frames in Vray 3.2!
I guess I have this to thank:
(*) V-Ray: Better sub-pixel filtering for the progressive sampler;
(*) V-Ray: Dynamic noise threshold for the progressive sampler for more even noise distribution;
Then it was on to test the new Adaptive Sampler. After some balancing of min/max and the Color Threshhold amounts, I was able to get a clean image in ~3.5 minutes! Very cool.
Needless to say I am finishing the animation using the Production Renderer in 3.3!
Thanks again for all the hard work on 3.3!
-Alan
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