I can't seem to have any luck animating my scene with out blotchyness. Stills render fine (as long as I don't use a saved map). Does anyone have any suggestions of where to start to get rid of these areas that look like the building was on fire?
I have checked, and there are no co-planar faces which is what it looks like.
I have checked, and there are no co-planar faces which is what it looks like.
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