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i always use vray because it tends to render faster and standard doesnt work with photon or lightmap.
Natty, how to use opacity maps with Vray materials?
Those are the only materials i leave as MAX standard material, when using RPCs, i just use a jpeg on the diffuse slot (lest say a person photo)and another jpeg on the opacity slot (lets say the same photo but in black/white alpha channel), but Vray doesnt have an "opacity slot", so...how to do this?
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