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Irradiance Map and reflective GI caustics

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  • Irradiance Map and reflective GI caustics

    I just noticed in the new VRay 3.3 that the log says IR doesn't support reflective GI caustics.
    I couldn't find anything in the documentation about it.

    I was kinda shocked by this, I never knew it doesn't support it and we light our shots usually with reflective caustics in mind and I was wondering if there is a plan to implement it in the future or if this is a technical limitation that can't be solved with the IRM.
    Software:
    Windows 7 Ultimate x64 SP1
    3ds Max 2016 SP4
    V-Ray Adv 3.60.04


    Hardware:
    Intel Core i7-4930K @ 3.40 GHz
    NVIDIA GeForce GTX 780 (4096MB RAM)
    64GB RAM


    DxDiag
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