Hi,
I am rendering an image that has a skydome as the sky with a texture map on it. I would like to know how to save the rendering with an alpha channel of the sky.
Thanks for your help,
Dalia
I am rendering an image that has a skydome as the sky with a texture map on it. I would like to know how to save the rendering with an alpha channel of the sky.
Thanks for your help,
Dalia
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