ok, so i create a simple pflow system. export it using krakatoa prt exporter, including position, and id channels in the options.
convert to proxy using ply2vrmesh
import proxy
assign shader with vraymultisubtex set to "random from particle id"
i only get one colour on the particles.
what am i missing?
if these is some problem with that workflow, how to get colour variation on my proxied particles?
if i could assign a random colour to the particles in pflow before exporting that would also be fine, but i dont see how i can. even the "vray particle colour" operator only allows a single colour.
convert to proxy using ply2vrmesh
import proxy
assign shader with vraymultisubtex set to "random from particle id"
i only get one colour on the particles.
what am i missing?
if these is some problem with that workflow, how to get colour variation on my proxied particles?
if i could assign a random colour to the particles in pflow before exporting that would also be fine, but i dont see how i can. even the "vray particle colour" operator only allows a single colour.
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