I'm trying to reproduce the VFB exposure settings in Nuke. But the exposure and contrast settings seem to be following some non-obvious math. Are there some published specs on how to recreate those in comp?
It feels pretty close but not exactly like a:
Where Contrast == X
=========
Multiply = 1/X
Gamma = X
But not exactly.
It feels pretty close but not exactly like a:
Where Contrast == X
=========
Multiply = 1/X
Gamma = X
But not exactly.
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