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Basic sampling test of bright reflections in distance
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Using sub-pixel mapping with clamp might be a solution... another idea that I've been toying with is to force the glossiness of the material to be such that the size of a highlight is never smaller than a pixel - in that case, the highlight just gets dimmer and easier to sample. But this is not in any build yet, just experiments.
Best regards,
VladoI only act like I know everything, Rogers.
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Using sub-pixel mapping with clamp might be a solution
After posting the question, I thought that it may just be a natural thing. Because the light source is so far away and so strong (sun), the reflection is always the same, no?
Please, see below the reflection of the sun in water.
The difference may be in the DOF?
Guido.
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Originally posted by Lupaz View PostAfter posting the question, I thought that it may just be a natural thing. Because the light source is so far away and so strong (sun), the reflection is always the same, no?
The difference may be in the DOF?[ATTACH=CONFIG]28801[/ATTACH]
Best regards,
VladoI only act like I know everything, Rogers.
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Vray defaults to 100 max AA subdivs. That's up to 10000 samples per pixel. That always did the job for me, at least ever since 3.3 improvements. Anytime i had any bright small sun disc reflections in distance, Vray always thrown thousands AA samples at it and eventually resolved it. And in reasonable time, because Vray has a good adaptivity that used all the remaining passes to refine just those fireflies. I mean there are sure extreme cases where that still won't help, but so far I've never came across those in realistic scenarios.
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So y'all are using min 1 max 100 with MSR 6? any Filter? I have these issues often and have yet to find away to solve them, especially jaggy edges in general in overbright areas. That's why I mostly end up using SPM and clamp...Last edited by Art48; 01-03-2016, 04:36 AM.Software:
Windows 7 Ultimate x64 SP1
3ds Max 2016 SP4
V-Ray Adv 3.60.04
Hardware:
Intel Core i7-4930K @ 3.40 GHz
NVIDIA GeForce GTX 780 (4096MB RAM)
64GB RAM
DxDiag
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