Hi all - Our office is currently sharing a 3 node in-house render farm. What we've discovered is that using VRay's built in DR system a node can only do 1 job at a time. I even tried running two 3dsmax.exe instances at once and that didn't fly.
What we'd really like is for the nodes to take as many (or at least two) jobs at once and just throttle the CPU. I'm unsure how Render Node licenses would be used in a situation like this if we were able to achieve it but ideally one machine would only take one license...?
Anyway - I'm sure lots of people have run into this situation. I've looked around the forums and seen mentions of backburner and deadline but I was just curious if there is an ideal solution or a consensus as to the best method to divvy up farm processing power in a farm?
Thanks for any thoughts!
Dan
What we'd really like is for the nodes to take as many (or at least two) jobs at once and just throttle the CPU. I'm unsure how Render Node licenses would be used in a situation like this if we were able to achieve it but ideally one machine would only take one license...?
Anyway - I'm sure lots of people have run into this situation. I've looked around the forums and seen mentions of backburner and deadline but I was just curious if there is an ideal solution or a consensus as to the best method to divvy up farm processing power in a farm?
Thanks for any thoughts!
Dan
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