Um, this is weird - anyone know what causes the artifacts in the attached image?
They're just default torus and teapot, and have weird smoothing group artifacts in some areas.
Single area light and physical camera in Max 2016, although it seems to be the same in 2013, and I don't think the camera type has anything to do with it.
Am I missing something really obvious? (I only dip into Vray from time to time these days)
Thanks,
Steve
They're just default torus and teapot, and have weird smoothing group artifacts in some areas.
Single area light and physical camera in Max 2016, although it seems to be the same in 2013, and I don't think the camera type has anything to do with it.
Am I missing something really obvious? (I only dip into Vray from time to time these days)
Thanks,
Steve
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