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Smoothing artifacts I've never noticed before.

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  • Smoothing artifacts I've never noticed before.

    Um, this is weird - anyone know what causes the artifacts in the attached image?

    They're just default torus and teapot, and have weird smoothing group artifacts in some areas.

    Single area light and physical camera in Max 2016, although it seems to be the same in 2013, and I don't think the camera type has anything to do with it.

    Am I missing something really obvious? (I only dip into Vray from time to time these days)


    Thanks,

    Steve
    Attached Files

  • #2
    Try increasing the shadow bias for the light, or else increase the tessellation of the torus/teapot.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Great, thanks Vlado!

      Comment


      • #4
        Isnt this mayne related to the latest bump bug in vraymat?
        Kind Regards,
        Morne

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