Have been reading a bit about DX12 and how it has support for memory stacking and ability to SLI Nvidia and Amd at the same time. I'm more interested in memory stacking, because if that's possible, GPU renderers will gain a bit boost in terms of performance and current memory limitations. But since i'm no expert, is DX12 even "supported" in Vray RT GPU or even other GPU renderers? Or how does that work?
Will there be any new features in the upcoming Pascal chip that will make GPU renderers a lot faster? Other than the limit of 32GB VRAM.
Will there be any new features in the upcoming Pascal chip that will make GPU renderers a lot faster? Other than the limit of 32GB VRAM.
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