I've been doing a couple of interior in vRay and I am a novice so there's probably something quite basic I'm not aware of.
The problem is the following:
I do a light setup with only the basic geometry of the room on "very low" preset to figure out how the light should be. Then I do do a test with better settings and I tweak the QMC to avoid the seal-fur all over, and everything looks ok. Then I turn on all the furniture etc and crank up the settings on the light ( especially the hemisperic subdiv) let it render overnight and when I show up in the morning I get a pretty good render except for a couple of huge black blotches.
Does anyone know what the cayse could be?
ps: does anyone know how to contact the people who make vRay. I have tried in vain via their email address.
The problem is the following:
I do a light setup with only the basic geometry of the room on "very low" preset to figure out how the light should be. Then I do do a test with better settings and I tweak the QMC to avoid the seal-fur all over, and everything looks ok. Then I turn on all the furniture etc and crank up the settings on the light ( especially the hemisperic subdiv) let it render overnight and when I show up in the morning I get a pretty good render except for a couple of huge black blotches.
Does anyone know what the cayse could be?
ps: does anyone know how to contact the people who make vRay. I have tried in vain via their email address.
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