Hi all,
I'm a bit confused about smoothing groups. I understand the concept I guess, but there are so many ways in the geometries to smooth your object that I don't know whats what anymore and I'd like some clarification.
For instance I have this cylinder here with chamfered edges and 1 segment on the cap. There's the option in the cylinder to smooth it, there's also the option in the chamfer to smooth the corners or the entire object. I guess the chamfer overrides the smoothing of the cylinder.
1. Viewport
2. Cylinder smooth; chamfer: smooth entire object. You can see a clear line where the cap segment is.
3. Cylinder smooth; chamfer: smooth chamfer edges only. You can see a line where the chamfer ends.
Is it at all possible to smooth the entire object? Putting a smooth modifier with auto doesn't help. The only way I see it disappear is if I remove the Cap segment.
If I put another edge cap then the sharp edge just moves to the loop closest to the chamfer.
I'm a bit confused about smoothing groups. I understand the concept I guess, but there are so many ways in the geometries to smooth your object that I don't know whats what anymore and I'd like some clarification.
For instance I have this cylinder here with chamfered edges and 1 segment on the cap. There's the option in the cylinder to smooth it, there's also the option in the chamfer to smooth the corners or the entire object. I guess the chamfer overrides the smoothing of the cylinder.
1. Viewport
2. Cylinder smooth; chamfer: smooth entire object. You can see a clear line where the cap segment is.
3. Cylinder smooth; chamfer: smooth chamfer edges only. You can see a line where the chamfer ends.
Is it at all possible to smooth the entire object? Putting a smooth modifier with auto doesn't help. The only way I see it disappear is if I remove the Cap segment.
If I put another edge cap then the sharp edge just moves to the loop closest to the chamfer.
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