Is it possible to render splines as rendertime-geometry or some other sort of that?
In the back of my head I think I remember some other renderer (I think it could have been PRMan) being able to render some sort of fake geometry for curves/splines.
Background for me asking this is because I got a heavy cool PFlow setup and am generating shapes out of it, MANY shapes.
I am aware of the "Renderable Spline" modifier, but it would also take ages compiling the geometry before rendering would start.
Is there a way or plans for getting such a feature implemented?
In the back of my head I think I remember some other renderer (I think it could have been PRMan) being able to render some sort of fake geometry for curves/splines.
Background for me asking this is because I got a heavy cool PFlow setup and am generating shapes out of it, MANY shapes.
I am aware of the "Renderable Spline" modifier, but it would also take ages compiling the geometry before rendering would start.
Is there a way or plans for getting such a feature implemented?
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