Hi everyone,
I am trying to recreate the beauty pass of a simple Max scene in Photoshop, using ProEXR 1.9.1 as importer. I rendered the scene against a black background.
Two issues:
1) With both ProEXR import options, I am getting black fringes around my objects. With import option 2, the effect is more pronounced and even the Beauty pass has a fringe which is not the case with import option 1! I can probably get rid of this by using "Defringe" or "Remove Black Matte" in Photoshop's Matting tools, but these do not work reliably in every case. It also slightly interferes with my workflow, since these tools only work on rasterized layers.
So how can I avoid these black fringes? That can't be normal, right? And which import option should I use with ProEXR?
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![Click image for larger version
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I uploaded both Photoshop files (the one created with ProEXR import option 1 and the one created with import option 2) as well as the Max file:
http://www.filedropper.com/maxandphotoshopfiles
Lastly, in both Photoshop files there is a subfolder called "Unused" which contains lots of other render elements in case you need them to get rid of the fringes.
2) How exactely do I use the "Refraction" render element? To me it seems like I can recreate beauty passes with refractive/transparent objects without even using the Refraction element. Whenever I add the Refraction element to the comp, the objects seen in the refractions get too bright.
I guess what irritates me is that the Refraction element seems to contain all light contributions (diffuse, reflection, specular etc.) of the objects seen in the refractions. However, the Reflection, Specular, Lighting elements etc. also contain the light contributions of objects seen in refractions. Adding the Refraction element on top then of course adds the light contributions twice.
So how am I supposed to work with the Refraction element?
I really appreciate any help! Many thanks!
Julian
I am trying to recreate the beauty pass of a simple Max scene in Photoshop, using ProEXR 1.9.1 as importer. I rendered the scene against a black background.
Two issues:
1) With both ProEXR import options, I am getting black fringes around my objects. With import option 2, the effect is more pronounced and even the Beauty pass has a fringe which is not the case with import option 1! I can probably get rid of this by using "Defringe" or "Remove Black Matte" in Photoshop's Matting tools, but these do not work reliably in every case. It also slightly interferes with my workflow, since these tools only work on rasterized layers.
So how can I avoid these black fringes? That can't be normal, right? And which import option should I use with ProEXR?
I uploaded both Photoshop files (the one created with ProEXR import option 1 and the one created with import option 2) as well as the Max file:
http://www.filedropper.com/maxandphotoshopfiles
Lastly, in both Photoshop files there is a subfolder called "Unused" which contains lots of other render elements in case you need them to get rid of the fringes.
2) How exactely do I use the "Refraction" render element? To me it seems like I can recreate beauty passes with refractive/transparent objects without even using the Refraction element. Whenever I add the Refraction element to the comp, the objects seen in the refractions get too bright.
I guess what irritates me is that the Refraction element seems to contain all light contributions (diffuse, reflection, specular etc.) of the objects seen in the refractions. However, the Reflection, Specular, Lighting elements etc. also contain the light contributions of objects seen in refractions. Adding the Refraction element on top then of course adds the light contributions twice.
So how am I supposed to work with the Refraction element?
I really appreciate any help! Many thanks!
Julian
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