Probably something really simple, but when I select an object in shaded or realistic mode, the object takes on a transparent color and "bleeds" through all other objects. Not sure why, but I don't like it. Coincidentally, I just installed Forest Pack Lite around the same time. In this example, the sofa is selected but bleeds through anything that's in the foreground.
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Object selection in viewport issue
David Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2024.2.1 Update
V-Ray GPU 6 Update 2.1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAMTags: None
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Originally posted by Streetwise View PostProbably something really simple, but when I select an object in shaded or realistic mode, the object takes on a transparent color and "bleeds" through all other objects. Not sure why, but I don't like it. Coincidentally, I just installed Forest Pack Lite around the same time. In this example, the sofa is selected but bleeds through anything that's in the foreground.
[ATTACH=CONFIG]30298[/ATTACH]
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Originally posted by Syclone1 View PostOr alt+j to turn it offDavid Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2024.2.1 Update
V-Ray GPU 6 Update 2.1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAM
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Originally posted by Vizioen View PostDoesn't do anything here. Maybe depends on the region?Cheers,
-dave
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Originally posted by Syclone1 View PostIt could be, AFAIK the default for the North American version is alt+j, outside of that I have no idea. Wouldnt be too hard to find the toggle going in to the KB commands and looking up "Selection/Preview Highlights Toggle"Well I'm not exactly bothered with it but strange that it has different shortcuts across regions.
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