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  • tiny planet effect.

    is there a setup using one of the various vray cameras that will give an out of the box "tiny planet" effect to the render?


    like this?

    https://www.google.it/search?q=tiny+...YsC0IQ_AUIBigB


    have a potential project and im trying to decide if i suffer the pain of modelling it as a sphere, or try to be clever and model it flat and do the whole thing as a camera effect.

  • #2
    Originally posted by super gnu View Post
    is there a setup using one of the various vray cameras that will give an out of the box "tiny planet" effect to the render?


    like this?

    https://www.google.it/search?q=tiny+...YsC0IQ_AUIBigB


    have a potential project and im trying to decide if i suffer the pain of modelling it as a sphere, or try to be clever and model it flat and do the whole thing as a camera effect.
    Well isn't the tiny planet effect the 360 panoramic camera but inside out?
    A.

    ---------------------
    www.digitaltwins.be

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    • #3
      In the camera tab in the render props, maybe spherical with 360 deg FOV, pointed at the ground?
      Rens Heeren
      Generalist
      WEBSITE - IMDB - LINKEDIN - OSL SHADERS

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      • #4
        yes, and yes.

        but in the end it will be way too hard to art direct. and client wants a little planet. so having to explain why there is no "back" to the planet is a bit of a stretch.


        ill just model it

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        • #5
          Do it as you would if you were making one of these photos in real life. Model a normal scene, render it with a 360 camera in the middle, then use software (lots available, can even be done in photoshop without third party stuff - just a bit more fiddly) to "invert" it.
          Check out my (rarely updated) blog @ http://macviz.blogspot.co.uk/

          www.robertslimbrick.com

          Cache nothing. Brute force everything.

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          • #6
            krpano is nice for this.

            you can play around with lots of different projections in the player. Including little planet.

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            • #7
              well in the end, its quite easy to do straight out of vray by pointing a 180 degree fisheye straight at the ground. can even use rt to set up your shots.

              however, given the client, i just know they will ask why the lighting looks wierd, and why no buildings ever go over the horizon, and why they cant fly horizontally down a street.. so ive decided to go with an actual 3d little planet. gives the freedom to be screwed around by client without getting bogged down in explaining why pretty much everything is not possible.

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              • #8
                Not getting the effect I want with a fisheye, more or less with spherical panorama at 360 and 180 but everything becomes stretched to a square.
                A.

                ---------------------
                www.digitaltwins.be

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