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rt GPU and plugins.

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  • rt GPU and plugins.

    seems at the moment we have a very inefficient and painful process whereby RT must be updated to add support for each plugin individually.

    since it has always (with normal vray) been the plugin developers who write a plugin to work with vray, will we get to (or are we at) the point where developers can write a plugin that is compatible out-the-box with both flavours of vray?

    ive yet to see somebody provide an update to their own plugin to add RT gpu compatibility rather than the ass-backwards way it works now, with you guys chasing a neverending list of plugins to support. .

  • #2
    Well, GLSL and OSL are ways to get there, but it needs a little more work. We need to add an API to allow texture plugins to provide GLSL code and modify the V-Ray RT exporter to recognize that and do the right thing. Some work from 3rd party developers will still be needed though.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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