Announcement

Collapse
No announcement yet.

1.45 uses lots of more ram than 1.09 ?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    With instanciate i was already able to render 600 full geometry trees with vray.

    Erik
    A full render queu is a thing of beauty !

    Comment


    • #17
      Hi,

      I am also having this serious trouble with some scenes regarding memory usage, and render times using 1.45 compared to 1.09.03

      using 1.09.03r 3dsmax.exe process uses up to 400 MB of RAM and takes 00:57 seconds to render 640x640 pixels frame.

      using 1.45.70 3dsmax.exe process uses up to 1,44 GB! of RAM, and scene takes 05:52 seconds to render same frame.

      I am talking about pure rendering, no Imap calcualtions involved. either Imap precalculated or not using Imap at all, RAM usage ramps up when updatins instances and the scene preparation stage.

      Yes, the scene has some surfaces using 2D displacements.

      when we are not talking about render tests, but high res stills, my system crash and can't render.
      Yes, I can go back to 1.09.03, but the quality of the Imap is so much much cleaner in 1.45.70 that is a big pain to go back ))

      oh, it's so cruel to give us the sweet to taste and we not being able to swallow it all p


      Cheers

      Fermí Bertran

      Comment


      • #18

        Hi Fermi !

        did you look at the Quasi Monte carlo slot ?
        HAve you changed the parameters ?

        If you see 50, here is the reason... of your huge time.

        Read above ...

        Gael

        Comment


        • #19

          Hi Fermi !

          did you look at the Quasi Monte carlo slot ?
          HAve you changed the parameters ?

          If you see 50, here is the reason... of your huge time.

          Read above ...

          Gael
          Hi Gael,

          As I said, No Imap calcualtions (either precalculated or NO GI at all)
          so the QMC is not the issue here.

          Disabling displacement and it solves one of the issues, Memory usage. But render times keep being some 5 times those of 1.09.03r same scene frame, etc.

          Sent the file to vlado (it was a small one

          Cheers

          Fermí

          Comment

          Working...
          X