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  • #16
    same thing w/ RPCs...


    paul.

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    • #17
      DarkTree shaders (SimbiontMAX), RPCs compatibility
      Thanx. I complete it.

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      • #18
        same thing w/ RPCs...
        Ahah Cocolas you're not being very honest with that one. Everybody talks about blurry rpcs with vray. Not that it matters much to me since I don't use em, nor any other global renderer than vray. I've used final render but its slow as hell and a lot more complicated to set up. Don't you guys think that it's impossible to give an objective comparisson of these programs anyway?

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        • #19
          why is there a blank for vray next to blurbeta procedural textures? Ive used them with vray since the very beginning.
          ____________________________________

          "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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