Originally posted by Jiri.Matys
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Lele
Trouble Stirrer in RnD @ Chaos
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emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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Does the vdenoise.exe tool require a particular file format to function properly? (eg exr or vrimg file?)WerT
www.dvstudios.com.au
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I've got a question about the built-in denoiser. When I render regions, my previous render in the VrayDenoiser element becomes all black. Why is that? All other elements in the dropdown list remain unchanged, only the VrayDenoiser element gets all black. Am I missing something? How can I make my previous render in VrayDenoiser remain stored when rendering regions?Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 5090 32GB + GPU Driver 572.83
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Ah, ok. Until then, a temporary workaround for me is to render and piece together the different region renders from the VFB in Photoshop by CTRL+C and CTRL+V. Not ideal but works.Last edited by Alex_M; 07-06-2016, 12:49 PM.Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 5090 32GB + GPU Driver 572.83
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Sorry for the probably simplistic question, but how does the denoiser vary from your typical denoising function in Photoshop or AE? I love the results, I'm just curious if it is 'talking' to GI related data or render passes to keep things sharper?
Cheers,
Daniel
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Originally posted by danio View PostSorry for the probably simplistic question, but how does the denoiser vary from your typical denoising function in Photoshop or AE? I love the results, I'm just curious if it is 'talking' to GI related data or render passes to keep things sharper?
Best regards,
VladoI only act like I know everything, Rogers.
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I have started testing this and am very please with the feature so far - thanks! Quick question:
I have a sequence that was taking 90 minutes a frame (vray 3.3) and is still noisy in places. Is there a way to quickly generate the denoise elements and denoise a sequence after it has been rendered? Or do you have to re-render with a higher noise threshold and denoise the new frames.
I am trying to work out the most time efficient way of getting the sequence cleaned up using this new feature, so all suggestions welcome.
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Originally posted by olly View PostIs there a way to quickly generate the denoise elements and denoise a sequence after it has been rendered?
Best regards,
VladoI only act like I know everything, Rogers.
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Originally posted by vlado View Postyou'll have to reassemble those EXRs
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Hello,
I tried VRay Denoiser on a simple scene with the parameters set to denoise the Render Elements and to override them, VFB tells me that Denoise is working on the Render Elements but in the end they stay really noisy while RGB is well denoised.
What am I doing wrong ?
Thank you for your answer.
Julien Donadille
Render Supervisor at Cube Creative Company
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Originally posted by CubeCreative View PostI tried VRay Denoiser on a simple scene with the parameters set to denoise the Render Elements and to override them, VFB tells me that Denoise is working on the Render Elements but in the end they stay really noisy while RGB is well denoised. am I doing wrong?
It's a bit risky though, once the original elements are denoised, they will be gone - you won't be able to adjust and recalculate the denoiser again.
Best regards,
VladoI only act like I know everything, Rogers.
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Originally posted by vlado View PostIt's a bit risky though, once the original elements are denoised, they will be gone
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