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Does Denoiser only work with the VFB?

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  • Does Denoiser only work with the VFB?

    My standard workflow is turning off the VFB for rendering animations so that all my elements get rendered and saved automatically will that not work with denoiser?

  • #2
    This will not work with the denoiser unfortunately. Right now it only supports the V-Ray VFB. You can either use the "split render channels" option in the V-Ray VFB to write all the elements, or the "raw image file" option to write a multichannel OpenEXR file.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Does the vfb denoiser only allow denoising the rgb beauty pass or is there a way to denoise each element in the render elements? I've tried the vfb denoiser and the command line but I couldn't get it to write out denoised separate elements.

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      • #4
        For the moment, it only produces a denoised RGB. We will be adding denoising of render elements in the next update.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

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        • #5
          Thanks for the response vlado.

          Is there any possibility this update will be released in the next 30 days? I understand if you don't have an answer to that as of now.

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          • #6
            In the version i have (last stable) the option is there to denoise the elements but it does not work.

            __________________________________________
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            • #7
              Does the Denoiser work with VFB+?

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              • #8
                Originally posted by Nicinus View Post
                Does the Denoiser work with VFB+?
                Nope, unfortunately it doesn't. The denoiser side-steps the 3ds Max render elements system so it can't work if the V-Ray VFB is disabled. It's technically maybe possible to implement this, but it's a lot of extra effort that I would prefer to spend on other things.

                Best regards,
                Vlado
                I only act like I know everything, Rogers.

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                • #9
                  Well, not a biggie, I actually just bought it but never had a chance to start using it and it was $19.

                  How about PSD-Manager? I've heard good things about it but at $190 it better work.

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                  • #10
                    Yes, I think PSD manager has code to deal with the V-Ray VFB specifically, so I think it should work.

                    Best regards,
                    Vlado
                    I only act like I know everything, Rogers.

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                    • #11
                      Any news about the denoised render elements? I have 3.5 beta 2 but I can´t find the option to enable it.
                      Thanks!
                      www.gaell.com

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                      • #12
                        Originally posted by gagui View Post
                        Any news about the denoised render elements? I have 3.5 beta 2 but I can´t find the option to enable it.
                        Thanks!
                        What about those elements? They are enabled automatically when denoiser elements is being added, do you mean adding them outside of the VFB?
                        Svetlozar Draganov | Senior Manager 3D Support | contact us
                        Chaos & Enscape & Cylindo are now one!

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                        • #13
                          If I have, lets say: GI-Lighting-Reflection-Specular render elements to recreate the beauty RGB in compositing and I add a denoiser RE all I get is a version of the RGB denoised but the other RE are not denoised. In wich way I have to configure the denoiser to get my RE denoised too?
                          www.gaell.com

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                          • #14
                            Denoising separate render elements is not supported in V-Ray for 3dsMax yet, it will be at some point.
                            There are several ways to denoise separate elements however, the best one would be to use the Denoiser node in Nuke since it supports denoising separate channels.
                            Denoiser tool for Nuke is shipped with V-Ray for Nuke and it is also available as a free tool which could be downloaded from here:
                            http://forums.chaosgroup.com/showthr...722#post720722

                            Another option is to use the Standalone version of the Denoiser to denoise separate render elements.
                            Please note that for a better result you will need the denoiser render elements as well, if those are not available the image will be still denoised but the result wouldn't be as good as the one with denoiser elements. With some manual or script work you can replace the RGB channel with the desired render element you would like to denoise and Standalone Denoiser will do the rest.
                            Svetlozar Draganov | Senior Manager 3D Support | contact us
                            Chaos & Enscape & Cylindo are now one!

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