Hi guys,
Does anyone know how to set Lightmaps to Autosave after a calculation
like you can with IRMaps?
Has anyone noticed that once a Lightmap calculation starts and you try an stop it on hevy scenes, VRay either takes very very long to stop or just runs in a processing loop at full CPU usage?
Thanks
SunnyC
Does anyone know how to set Lightmaps to Autosave after a calculation
like you can with IRMaps?
Has anyone noticed that once a Lightmap calculation starts and you try an stop it on hevy scenes, VRay either takes very very long to stop or just runs in a processing loop at full CPU usage?
Thanks
SunnyC
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