How do you guys handle the new automatic subdivs?
I render AO passes quite often, meaning switch off all lights, override materials on all objects etc, to make it render fast.
What I noticed is that due to the new automatic subdivs, the rendering takes quite a bit longer than I am used to it for such a simple scene (and I am not talking huge AO radii).
How would I go about increasing the speed for that simple image? I want to keep the crisp image edges from proper AA, but the AO itself can be noise, it doesn't matter too much to me.
Would I increase the DMC noise threshold? Turn on local subdivs? Lower min shading rate to 1? A combination? What is the best way to go?
Edit:
I also just noticed it takes a large amount of time in pure white areas, where the AO doesn't even happen - and it's not displaced or otherwise complex geometry. And the SampleRate pass is blue there, too.
I render AO passes quite often, meaning switch off all lights, override materials on all objects etc, to make it render fast.
What I noticed is that due to the new automatic subdivs, the rendering takes quite a bit longer than I am used to it for such a simple scene (and I am not talking huge AO radii).
How would I go about increasing the speed for that simple image? I want to keep the crisp image edges from proper AA, but the AO itself can be noise, it doesn't matter too much to me.
Would I increase the DMC noise threshold? Turn on local subdivs? Lower min shading rate to 1? A combination? What is the best way to go?
Edit:
I also just noticed it takes a large amount of time in pure white areas, where the AO doesn't even happen - and it's not displaced or otherwise complex geometry. And the SampleRate pass is blue there, too.
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