Every year or so I scour the web looking for an answer to this. I just spent 3 hours trying for about the 5th time to get the 'Environment' slot in a vraymtl to function.
I"m using Max 2016 in Windows 10 with Vray 3.4.02. I have a sphere with a vraymtl chrome material. I have a dome light with an .hdr map in its texture slot. The sphere is reflecting the dome environment hdr. Now I put a completely different hdr into the 'Environment' slot of the vraymtl. No matter what I do I can't get the hdr in the 'Environment' slot to show in the chrome sphere.
I've turned everything I can find on and off and I just can't seem to figure out how to do it. I read one post that said to just use two dome lights and then exclude the sphere in one and have it reflect the hdr I want in it from the other. That's fine and it works but it still leaves the functionality of the 'Environment' slot a mystery. I don't want a workaround, I'd like to figure out how to use the 'Environment' slot of the vraymtl.
I"m using Max 2016 in Windows 10 with Vray 3.4.02. I have a sphere with a vraymtl chrome material. I have a dome light with an .hdr map in its texture slot. The sphere is reflecting the dome environment hdr. Now I put a completely different hdr into the 'Environment' slot of the vraymtl. No matter what I do I can't get the hdr in the 'Environment' slot to show in the chrome sphere.
I've turned everything I can find on and off and I just can't seem to figure out how to do it. I read one post that said to just use two dome lights and then exclude the sphere in one and have it reflect the hdr I want in it from the other. That's fine and it works but it still leaves the functionality of the 'Environment' slot a mystery. I don't want a workaround, I'd like to figure out how to use the 'Environment' slot of the vraymtl.
Comment