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1.45.70 g-buffer channels with netrendering?

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  • 1.45.70 g-buffer channels with netrendering?

    how do i save g-buffer channels when netrendering with backburner?
    when the vray framebuffer is activated i can save the channels with the "save seperate channels..." option in the framebuffer rollout.
    but when netrendering nothing is saved. (yes, i tried UNC paths).
    also no error.
    is there another way to save them?
    i'm especially interested into the reflection&refraction passes and the object velocity.
    Marc Lorenz
    ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
    www.marclorenz.com
    www.facebook.com/marclorenzvisualization

  • #2
    nevermind...it works now.
    i dont know what i was missing at the first try.

    but for some strange reason 2 channels are rendering...RGB_Color and Alpha. but i only selected Object velocity, and that one is missing.
    Marc Lorenz
    ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
    www.marclorenz.com
    www.facebook.com/marclorenzvisualization

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