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Matte/Shadow/Reflection material for VRay?

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  • Matte/Shadow/Reflection material for VRay?

    I was watching this tutorial on how to do camera matching for compositing 3D objects into a 2D scene. In it, he references the use of Mental Ray's Matte/Shadow/Reflection material for receiving shadows. Is there anything similar to that in the V-Ray world? Quite simply, I've been tasked with adding picture frames to a wall where the light is provided by fluorescent ceiling fixtures. I suppose I could add the shadowing via photoshop, but wondered if there's a better way to do it in the absence of the MR material?

    Thanks.
    David Anderson
    www.DavidAnderson.tv

    Software:
    Windows 10 Pro
    3ds Max 2023.3 Update
    V-Ray GPU 6 Update 1


    Hardware:
    Puget Systems
    TRX40 EATX
    AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
    2X NVIDIA GeForce RTX 3090
    128GB RAM

  • #2
    Just select the plane you want to receive shadow and go to vray properties - matte shadow check...and that should do it. You can also check alpha -1, and affect alpha it will write the shadow into alpha for compositing.
    Dmitry Vinnik
    Silhouette Images Inc.
    ShowReel:
    https://www.youtube.com/watch?v=qxSJlvSwAhA
    https://www.linkedin.com/in/dmitry-v...-identity-name

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