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Denoiser standalone EXRs with all render elements

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  • Denoiser standalone EXRs with all render elements

    Hi,

    we are trying to implement the new denoiser feature, which looks awsome, into our normal workflow. At the moment our biggest issue is, that we can't use it with the normal batch render output (I read in another thread that the denoiser is build around the VFB, so changing that would be hard). So I figured we could recreate the needed renderelements by hand, save them using the max standard exr workflow and use the standalone denoiser. But if I denoise these exrs I get "flat" exrs that only contain the RGB channels and no alpha or renderelements. I also did not find any advanced options using the "-help" switch to change this behavior.
    I expected that the denoiser would keep all the old render elements and just add a new one with the denoised result, similar to the exrs that are created when using the direkt workflow without the standalone version. Am I missing something? Is there a way to get these exrs or aren't they necessary?

    And where do I find the "defocusAmount" render element?
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