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Animation & frosted glass

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  • Animation & frosted glass

    We're due to start working on an animation of some office building, there is a LOT of frosted glass.
    What methods are there to do frosted glass for animation without it taking a million years?

    Wondering about rendering it with 1.0 glossiness and then blurring in post, has anyone done this before successfully?

    Any ideas appreciated

  • #2
    Yeah you can do it in post, but you would need to split the frosted glass on a separate layer. Use its alpha or a multimatte and just blur the image below it. Its really the only way, besides doing some physical stuff like volume scattering but I doubt it would be fast, maybe worth a try tho.
    Dmitry Vinnik
    Silhouette Images Inc.
    ShowReel:
    https://www.youtube.com/watch?v=qxSJlvSwAhA
    https://www.linkedin.com/in/dmitry-v...-identity-name

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    • #3
      Ok, in theory that should be quite doable.
      I guess should be able to render the mask needed at the same time

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      • #4
        Frosted glass looks so cool when rendered though...
        Check out my (rarely updated) blog @ http://macviz.blogspot.co.uk/

        www.robertslimbrick.com

        Cache nothing. Brute force everything.

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        • #5
          Does indeed... just takes too damn long

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