We're due to start working on an animation of some office building, there is a LOT of frosted glass.
What methods are there to do frosted glass for animation without it taking a million years?
Wondering about rendering it with 1.0 glossiness and then blurring in post, has anyone done this before successfully?
Any ideas appreciated
What methods are there to do frosted glass for animation without it taking a million years?
Wondering about rendering it with 1.0 glossiness and then blurring in post, has anyone done this before successfully?
Any ideas appreciated
Comment