I'm looking for some clarification about how the dynamic memory limit setting works. When I'm using distributed rendering, the computer with the active server has 64gb of memory and all the others in the farm only have 32. Should the dynamic memory limit be adjusted for the computer with the active server? Or does it need to be adjusted for the weakest link in the farm? Or can I adjust it for all the combined memory across all of the computers in the farm?
We often render images of interior atria within large shopping malls and we have recently begun realistically placing each light and modeling out every retail store with mannequins, clothing racks, ect. We proxy everything and set to display as box so the actual max scene files and xrefs are very light...The scenes take a fair amount of time to render but I'm still looking for ways to optimize the settings further without having to reduce the actual number of lights.
Thanks in advance for any advice
We often render images of interior atria within large shopping malls and we have recently begun realistically placing each light and modeling out every retail store with mannequins, clothing racks, ect. We proxy everything and set to display as box so the actual max scene files and xrefs are very light...The scenes take a fair amount of time to render but I'm still looking for ways to optimize the settings further without having to reduce the actual number of lights.
Thanks in advance for any advice
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