I want to try to use the progressive rendering to render an animation with the denoiser.
But since I'm rendering on my render farm I don't want to use a fixed time for the progressive sampler.
My question is: if I set the progressive render time to zero, will it eventually stop when it reaches the noise treshold? I'm rendering a frame right now and I notice the denoiser is denoising multiple times and I don't even know when it will stop. Why is it denoising multiple times? Normally I use the bucket and the denoiser is applied only once.
But since I'm rendering on my render farm I don't want to use a fixed time for the progressive sampler.
My question is: if I set the progressive render time to zero, will it eventually stop when it reaches the noise treshold? I'm rendering a frame right now and I notice the denoiser is denoising multiple times and I don't even know when it will stop. Why is it denoising multiple times? Normally I use the bucket and the denoiser is applied only once.
Comment