Is it possible to do the following - I've got a window comprised of 2 or 3 glass panes. I want them to reflect and refract as usual but I don't want the light rays to be affected when they pass through the glass panes. I found that the more complex the glass and the more glass objects the light has to pass through, the slower the rendering is in interior scenes. I don't care if the stuff behind the glass receive proper darker shadows or not, though it would be nice if that happened.
In the scene in particular that I'm rendering if I hide the glass in the window the rendering proceeds 2 times faster. I know that I could render the scene with the glass panes hidden and then render just the glass panes in a separate pass but I could save some time from doing this.
Thanks!
In the scene in particular that I'm rendering if I hide the glass in the window the rendering proceeds 2 times faster. I know that I could render the scene with the glass panes hidden and then render just the glass panes in a separate pass but I could save some time from doing this.
Thanks!

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