If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
New! You can now log in to the forums with your chaos.com account as well as your forum account.
Announcement
Collapse
No announcement yet.
How to make object invisible yet appear in alpha or as a matte ?
I'm doing an interior scene and wish to put people in as silhouettes (so, 2d cutout type people). I don't like adding these sorts of things usually as they typically take away from the realism - however the client wants them in !
And I'm doing it this way, rather than directly in PS because I need their matte information (plus also, I like to get scale of people correct).
So.....
My idea, is to use Illustrator splines of 2d business people I've found on the internet (in AI vector format), extrude them with a thickness in 3ds max, and then render my scene with them NOT visible but having their shadows visible AND their matte information, so I can utilise all of that in PS, adding my 2d people in that software.
Make sense ?
I want them to be invisible so that they do not hide the interior of the space that is behind them.
Jez
------------------------------------
3DS Max 2023.3.4 | V-Ray 6.10.08 | Phoenix FD 4.40.00 | PD Player 64 1.0.7.32 | Forest Pack Pro 8.2.2 | RailClone 6.1.3
Windows 11 Pro 22H2 | NVidia Drivers 535.98 (Game Drivers)
Asus X299 Sage (Bios 4001), i9-7980xe, 128Gb, 1TB m.2 OS, 2 x NVidia RTX 3090 FE
---- Updated 06/09/23 -------
You could modify my example, and make the refraction 255,255,255 (fully transparent) and UNTICK affect shadows. Give all the people a GBuffer ID, add a multimatte render element and assign it the same number as the GBuffer. Switch off VRayToon
That way you will get fully invisible people, but with shadows, and you will get a mask for size etc in photoshop
Have fun!
Last edited by Morne; 21-08-2016, 05:04 AM.
Reason: Added info to switch off VRayToon and UNTICK affect shadows
Comment