Does anyone have some tips when using lens effects and denioser? I would prefer to have everything baked into the RGB pass as this is for an animation.
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DeNoiser + Lens Effects
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Thanks for the fast reply, but unfortunately today is my only day for testing and I have to start rendering tomorrow.
It's looking like the best way is to comp the lens effects. Or would it possibly be beneficial to just render out the scene with the lens effects and use the command line denioser on the images?
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Originally posted by VelvetElvis View PostIt's looking like the best way is to comp the lens effects. Or would it possibly be beneficial to just render out the scene with the lens effects and use the command line denioser on the images?
Best regards,
VladoI only act like I know everything, Rogers.
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vlado, i would like to be noticed when that build is available. thank you.Surrealismo
https://www.facebook.com/surrrealismo
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You can update the denoiser after the render is complete and it will work as expected. At least it seems to (I haven't checked for any weird artifacts).www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.
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Originally posted by dlparisi View PostYou can update the denoiser after the render is complete and it will work as expected. At least it seems to (I haven't checked for any weird artifacts).Surrealismo
https://www.facebook.com/surrrealismo
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Originally posted by leo.surrealismo View Postthe problem is when you use backburner.www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.
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Hi Steve,
Out of interest; why does the glare element render the entire image plus the glare rather than the glare only for composition ? I'm using 3.40.01
I understand why you are asking this question, and I think that it is reasonable for the case with masks. In this case we blur only the masked regions and we can leave only these blurred regions in the glare render element. What do you think?
Best regards,
Asen
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Glad it's not just me. I was recently trying to set up an animation and found I couldn't save the RGB output with both denoiser and glare. Glad it's known and will be fixed. Any idea on ETA for the fix? Gonna have to send the animation to render soon, and would be helpful to know.
(Out of curiosity - is the fix just a matter of telling lens effects to wait until denoiser is done, or is it something more complicated?)Last edited by andybot_cg; 07-10-2016, 05:06 AM.
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