Hi all,
My friend and I have the same problem when applying normal map with VRayTriplaner. Because VRayTriplaner rotates the original normal maps, which create the incorect direction of normals. May I ask what is the right way to do it?
Rgds,
Chen
My friend and I have the same problem when applying normal map with VRayTriplaner. Because VRayTriplaner rotates the original normal maps, which create the incorect direction of normals. May I ask what is the right way to do it?
Rgds,
Chen
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