I would like to render an animation for the Samsung VR Gear.
I am talking about a 360 Stereoscopic render you can load into your Samsung VR Gear.
I've seen videos produced with a horizontal split (left eye / right eye)
However, it's not clear for me what camera you should use in 3dsmax / vray.
@Camera:
- should you use Standard Max Camera set to a 360 camera ?
- a Vray
@Format:
What resolution is actually doable / playable for the Samsung smartphones ?
And what codec is usually used ? .h264 .mp4 ?
@Horizontal Split Image Output:
And finally.. how do you actually get the horizontal split ?
Any little help highly appreciated !
Thank you so much !
I am talking about a 360 Stereoscopic render you can load into your Samsung VR Gear.
I've seen videos produced with a horizontal split (left eye / right eye)
However, it's not clear for me what camera you should use in 3dsmax / vray.
@Camera:
- should you use Standard Max Camera set to a 360 camera ?
- a Vray
@Format:
What resolution is actually doable / playable for the Samsung smartphones ?
And what codec is usually used ? .h264 .mp4 ?
@Horizontal Split Image Output:
And finally.. how do you actually get the horizontal split ?
Any little help highly appreciated !
Thank you so much !
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