Now I explain my problem.
I created an interior scene for an exam.
In the first time I use some Interpolated glossy mat for floor and glass...
The final render is about 1800*1200.
I set the irradiance map parameter as custom and the global photon map.
I let render the irradiance map of a 1800*1200 resolution and I save it.
So I check load map and I render the final image, but I see that Vray recalcute prepass...
Some person write to me that when I use interpolated glossy mat, Vray recalcute 4 prepass...
So I don't use that glossy reflection, but use A vraymap as reflection...
But I see the same prepass...
But...
I created a simple scene with only one Vray light, and a floor with the sam interpolated glossy mat...I render the irradiance and global photon map, I save it and when I re-render the image of 500*500 I DON'T SEE ANY PREPASS!!!!
Why that???
I created an interior scene for an exam.
In the first time I use some Interpolated glossy mat for floor and glass...
The final render is about 1800*1200.
I set the irradiance map parameter as custom and the global photon map.
I let render the irradiance map of a 1800*1200 resolution and I save it.
So I check load map and I render the final image, but I see that Vray recalcute prepass...
Some person write to me that when I use interpolated glossy mat, Vray recalcute 4 prepass...
So I don't use that glossy reflection, but use A vraymap as reflection...
But I see the same prepass...
But...
I created a simple scene with only one Vray light, and a floor with the sam interpolated glossy mat...I render the irradiance and global photon map, I save it and when I re-render the image of 500*500 I DON'T SEE ANY PREPASS!!!!
Why that???
Comment