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problem with networkrendering

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  • problem with networkrendering

    hi,

    i want to render an animation consisting of 400 frames in a network with 4 fast 3.2 AMD computer.
    the problem is that some frames are rendered with artefacts. when i render this frames on only one pc without networkrendering every frame is ok. so where is the problem??? are there settings to fix it ???
    thanks for helping

  • #2
    Probably the imap is not getting shared, make sure the other computers have permissions to see it, also it works best if the imap is pathed using UNC rather than by drive letter. Posting an example would help narrow it down.
    Eric Boer
    Dev

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    • #3
      hello!

      if you setup the distributed render via "drwizzard50.exe" you have to set the spawner temp directory also by using UNC.

      make sure the other computers have permissions to see this folder too.

      this worked for me...

      please excuse the bad english

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